Turns out I'm determined to release a game and, you could almost say, losing the previous one was a stroke of luck.
As I already mentioned in my previous post, I'm going to undertake a smaller project and, at this moment, I'm in its "pre-production" phase, which basically consists of drafting the GDD (Game Design Document).
The GDD is the document that collects absolutely everything about your game, from the story, characters, script, and general ideas to the smallest detail about gameplay, enemy AI, level design, art, music, etc. It can even detail financial and marketing aspects of the game. It is considered a "live" document since it should reflect everything new that is being added to the game, as well as any changes that may arise regarding what was originally written during development.
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